Large Text option, which increases all text size by 150%.In terms of accessibility, several options have also been added for Ghost of Tsushima’s text, expanding its legibility for more players who would benefit from said options. Enemy detection is much slower, giving you more time to duck away if you’re spotted.While healing with Resolve, enemies won’t attack you.If an enemy hits you they’ll stop their combo, giving you more time to regain ground.Most unblockable attacks become blockable, with a few exceptions.This makes things a lot easier on players without making major changes to gameplay. Sucker Punch is also adding options for the other end of the equation here, with a Lower Intensity Combat option. Related: Ghost of Tsushima: Hidden Trophy Guide ![]() The timing windows for parries and dodging are smaller.Enemy detection is much faster, giving players less time to slip away.Enemies will behave more aggressively in combat.Weapons do more damage, which applies to both enemies and Jin.The adjustments for Lethal mode are as follows: ![]() The new setting is called “lethal,” and it does exactly what it’s named for. The new feature that will likely grab the most attention is a new difficulty level for players seeking even more of a challenge. Check out the details right here in our guide! Ghost of Tsushima Update 1.05 Guide ![]() From higher difficulty to new accessibility options, The new ghost of Tsushima update adds a little something for everyone. In addition to the technical fixes you’d normally expect for updates like these, Sucker Punch has actually added a few new features and changes to the game. A new update came to Ghost of Tsushima this week, updating the open world Samurai adventure to version 1.05.
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